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10May/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 7

The next thing I painted for my Imperial Fists was the Dreadnought, the heavy armour in my small force that supports the Space Marine units.

The old Dreadnoughts were chunky blocks of pewter and certainly a challenge for any hobbyist. You get a full metal kit, and quite often some of the smaller bits are missing, like the auto-launcher or the banner top. Sometimes the banner itself did not survive the 20+ years of service, especially once it was dropped from later edition boxed sets of the metal kit.

I managed to sub-assemble mine and left off the banner for now. I want to replace it with a brass rod, as the original metal banner pole is too soft for its size and tends to bend or break.

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

I assembled the pieces, cleaned up what I could, and unfortunately noticed some damage in the cast that I will have to turn into battle damage. I primed it white first and then added another coat of Imperial Yellow by Titan Hobby. Spoiler alert: do not do it that way. Unless you own an airbrush, prime that hulk of metal black, give it a heavy drybrush of metallic paint afterwards, tape off what you want to keep dark, and then go for the main colour of your Chapter.

Painting all the dark parts in the recesses without spoiling the yellow was certainly time-consuming. And after blocking in the base colours, I ran into my usual problem with this project: how to adapt the contrast colours for the 3rd Company of the Imperial Fists. As you can see, I made a collage from the Angels of Death and Ultramarines codices. I think there is a picture of an Imperial Fists Dreadnought somewhere in the 3rd edition, but I could not find it in the later codex. Most likely it was in a battle report. (Update in White Dwarf #226 from October 1998 includes an Imperial Fists Dreadnought, but I could not find proper pictures.)

Warhammer 40,000 - 2nd Edition Imperial Fists Colour Card Dreadnoughts

We had a lengthy discussion about the Dreadnought’s base (not just mine, but the Chaos Dreadnought as well and so on). In later editions this is not an issue, as you get the 80 mm round base, but in 2nd edition there was a mixture of DIY solutions: some people crammed those models onto 50 mm squares, used the old flat Titan bases, or simply did not use a base at all.

5May/260

Warhammer 40,000 – Task Force Cavilla

Warhammer 40,000 - Chaosbunker Classics Ultramarines Task Force

Warhammer 40,000 - Task Force Ultra

4May/260

Warhammer 40,000 – Logan Grimnars Fast Response Pack

Warhammer 40,000 - Logan Grimnars Fast Response Pack

Warhammer 40,000 - Logan Grimnars Fast Response Pack

28Apr/260

Warhammer 40,000 – Sisters of Battle Ordo Sanguis Rosa Invicta

Warhammer 40,000 - Chaosbunker Classics Sisters of Battle Ordo Sanguis Rosa Invicta

Warhammer 40,000 - Chaosbunker Classics Sisters of Battle Ordo Sanguis Rosa Invicta

21Apr/260

Warhammer 40,000 – Imperial Fists Retribution Force

Warhammer 40,000 - Chaosbunker Classics Imperial Fists Retribution Force

Warhammer 40,000 - Chaosbunker Classics Imperial Fists Retribution Force

3Dec/250

Da Red Gobbo’s Tinboy Showcase

In our review, we covered Da Red Gobbo's Tinboy, and now it's time to paint him! I worked on this miniature in the same batch as the Manticore Knight, and I had a special idea for it.

Painting Miniatures Games Workshop - Da Red Gobbo's Tinboy

Just like I did with the miniature from Warhammer Quest, I wanted to change the colour scheme. As the Tinboy looked like a nutcracker, I searched online for paint schemes for them. A famous one from the Erzgebirge in Germany takes its colours from hussars, which I thought would be fitting and would certainly move away from the large amount of red.

Da Red Gobbo's Tin Boy Games Workshop - Da Red Gobbo's Tinboy

5Sep/250

Deth Wizards – Origins of Givana Part 4

A few days into her 16th birthday, she had done it. Grandfather had given her precise instructions:

   "Don't be fooled by his appearance, Givana. He may look like the skeletal remains of a human being, but the cursed one is much more than that. Unlike the other minions, he possesses a rudimentary intelligence. He was not a good person in life, and his malicious cunning ran so deep that it survived even death. If his bones are awakened, it takes a talented necromancer to keep him under control. That is why we call this type of awakened ‘the Wight’.

   But once you have mastered the formulas and rituals, he is a capable servant. The residuals of his former wits also make him a suitable bodyguard.

  “A bodyguard, Grandfather? Why do we need bodyguards?” asked Givana.

   "Well, people are afraid of things they don't understand. You now belong to a small circle of initiates who understand that death is only one step on a long journey. But we have a task in this world. We keep a balance between the world of the dead and the world of the living. Those who are not initiated will not understand this and will seek to take our lives. So be careful when you talk to others. Never say a word about the path we walk."

 Two more archers and the Wight, which I converted using various bits and pieces from my spare parts box, are finished. As mentioned, I tried my hand at the glowing effect in the eye sockets. Hmm, I'm not really satisfied with it, but I'll leave it as it is. Because every now and then I have to remind myself that a mistake is not necessarily a step backwards, but a basis on which to improve next time.

Deth Wizards - Origins of Givana 4 Deth Wizards - Origins of Givana 4 Deth Wizards - Origins of Givana 4

29Aug/250

Deth Wizards – Origins of Givana Part 3

Givana was a natural talent, there was no doubt about that. Most students needed over a year to master a second shambler at the same time, while she had achieved three in half as long. If she continued to learn at such a rapid pace, he would soon have to find a better way to keep their lair hidden. Such talent always attracted unwanted attention in the life of a prospective necromancer.

Painting skeletons is quite enjoyable. Not only are they quick to paint, even if you put more effort into them, but they are also highly reusable. In my opinion, undead creatures are the generic villains that can be deployed in large numbers and slaughtered without hesitation for cinematic scenarios, without the need for an exciting backstory for each character.

Deth Wizards - Origins of Givana 3 Deth Wizards - Origins of Givana 3 Deth Wizards - Origins of Givana 3 Deth Wizards - Origins of Givana 3

24Apr/250

Mortal Gods – Army of Thebes

Who would have known? Originally I only wanted to paint a small group of Thebans for demo purposes, but after the “small” demo was so successful and a demo in full game size was also well received during my visit to the Rhein Main Tabletopclub e.V., I decided to bring both, the Thebans and the Plataians, to full size.

In fact, not much was missing from both armies, because I had already increased the size of both factions by another unit.

The former size of the army

Mortal Gods - Thebans for demo games

The challenge was not only to make them visually fit into a theme, but also to make them fit into the game in such a way that they have their own character. In the case of the Thebans, a little more punch seemed like the right choice, so I added another troop of slingers, a veteran hoplite and a new model for the Lochagos. The original leader has moved into the role of a regular captain and, in the form of a Promachos, now represents the smaller of the two melee heroes.

Mortal Gods – Army of Thebes

23Jan/250

WarCry – Gloomspite Gitz Part 5

If you started your Hachette subscription last year, you also received the Stabba Grot in the first delivery, which also happens to be the cheapest model in WarCry, at least if you play greenskins. As he just about fitted into my line-up and I kind of liked the model, he saw some paint soon.

WarCry - Gloomspite Gitz Part 5 WarCry - Gloomspite Gitz Part 5