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3Jan/230

Dino’s annual preview 2023

Aha, so it's 2023, anything special coming up this year? Well, I'm turning 42 and as everyone knows, 42 is the answer to all questions! To all questions? At least to one question I have the answer: do I need more minis? No, not 42...

The Great Moderation is a concept that I have been following for several years now, where I limit my budget to 20,- € per month, with the goal to increase my painting output of existing miniatures and to limit the new purchases in my hobby. As it turned out, 240,- € per year is quite a lot if you already have a bunch of miniatures at home and the pile just grows and grows. For this reason, I plan to cut my budget again - ironically, my strategy has also found approval in the forum of the Tabletopwelt and a group project has emerged from it, so to speak, the not so anonymous round of addicted hobbyists, in which if possible no new purchases should be made. However, everyone receives 150, - € annual budget - for slip ups. This seems feasible to me, since I have everything here, within the projects I pursue

But before I move on to tackle one of the leftover projects, I want to paint the new acquisitions from last year first, because there is also a part remaining. In addition, I will set myself a fairly small annual goal in 2023, since my hobby time continues to melt due to my professional commitments.

Challenge Lot for 2023

1Jan/230

Dino’s annual review 2022

It's that time again, a whole year has gone by and I have quite mixed feelings when I look back. From a hobby point of view, all in all, it actually went quite well. I have not reached my goal for the year, but I was and am close.

At the beginning of the year, I managed to paint the two remaining archers from the Corinthian part of my Mortal Gods army quite quickly. In fact, it went so smoothly that I would have loved to paint another troop right away, and I've assembled another group in the meantime.

Corinthian archers

Mortal Gods - Greek Archers

30Dec/220

Dino’s December 2022

As announced in November, I painted the last lineman of the humans for my Old World Alliance team. With that, half of a Blitz Bowl team is already done and I'm considering stepping on the gas again in January and paint the remaining three players so that the next time I'm at the club in Bedburg, I can field a completely painted team.

Blood Bowl - Community Team Blood Bowl - Community Team

As you can see, the players look much better with the decals, as it breaks up the large green areas better. While I think the contrast between the light and dark green is sufficient by now, the decals add a certain polish to the overall look.

Blood Bowl - Community Team Blood Bowl - Community Team

6Oct/220

Warhammer Quest – Cursed City Nightwars

The first supplement for Warhammer Quest - Cursed City is available with Night Wars. It's been a long time since the initial release of Cursed City, so give me a brief moment to get you up to speed.

Warhammer Quest - Cursed City Night Wars

The Warhammer Quest series is an old range of miniature board games and started almost 30 years ago in 1995 with the original Warhammer Quest, when Games Workshop co-operated with companies like Hasbro to reach a broader audience for their range of Citadel miniatures. In 2017 Warhammer Quest returned, into the newly created narrative of Age of Sigmar, with Silver Tower in 2016 and Shadows over Hammerhal in 2017. In 2018 with Blackstone Fortress the Warhammer Quest series even received a 40k spin-off, that was quite successful and covered with multiple supplements that reintroduced many Rogue Trader elements into the game, like the Dread Ambull.

26Sep/220

Warhammer 40,000 – Leagues of Votann Heroes

Now it is time for us to look into the kits included in the Leagues of Votann Army Set, beginning with the characters. There are two character choices included, even a named one, Ûthar the Destined (who can be build as a Kâhl) and an Einhyr Champion.

Warhammer 40,000 - Leagues of Votann Ûthar the Destined and Einhyr Champion

As we have no official prices on these as individual releases yet, there are only speculations. But we can assume that Ûthar will be around 31,50 EUR and the Einhyr Champion on the 27 EUR price tag. Each of them comes in a small sprue and covers the model itself with a few options. But more on that further below. We're not going to talk about special rules or point values (especially as the later might be changed in an errata).

18Sep/220

Battlefleet Gothic – The Fleets

There are three projects, that I'll take on with my 3d printer. Epic 30,000 was already introduced with my Imperial Fists, and Battlefleet Gothic so far only teased with the terrain article.

Battlefleet Gothic

I have talked about it in my parking lot theory article, and I don't have any space battle games. I do have naval battles with Black Seas, and faster, skirmishes with Cruel Seas (both only covering the miniature range, not bound to the rule set) in my collection, but as I said, no sci-fi space battles. Of course, there are plenty on the market. There is Full Thrust by Ground Zero Games (a game with an incredible support in the German community), there was / is Firestorm Armada by Spartan Games (Warcradle picked it up again), Star Wars Armada (which I somehow count more like a board game) and is OOP from my point of view. And then ... there was Battlefleet Gothic in 1999 - introduced via White Dwarf and later released as an boxed game.

17Sep/220

Warhammer 40,000 – Leagues of Votann Army Set

Today is pre-order day for the army set of the latest addition of playable factions for Warhammer 40,000 - the Leagues of Votann. The Leagues of Votann are the successors of the old Squats in the new Grim Dark design. Less cartoony, less ZZ top biker gang, more sci-fi with a bit of nordic inspiration.

Warhammer 40,000 - Leagues of Votann Army Set Warhammer 40,000 - Leagues of Votann Army Set

These army sets were introduced a while ago and cover a medium sized force of miniatures, around the size of the Combat Patrol sets, along with a limited edition cover variant of the Codex, tokens and data cards. All this is usually set at a RRP of 155 EUR. Compared to the Combat Patrols, of which the most are around 120 EUR, you pay the upgrade for the Codex (~40 EUR RRP).

17Sep/220

Necromunda – Goliath Maulers

Along with the latest supplement for Necromunda - Cinderak Burning, the next House to receive vehicles are the Goliath with massive bikes, the Maulers. We've already seen the Outrider Squads from House Orlock and were teased about House Escher's Cutter Jetbikes at Nova earlier this year.

Necromunda - Goliath Maulers Necromunda - Goliath Maulers

Vehicles to Necromunda 2017 are a bit of novelty, just added this year with the Ashwastes. For Necromunda veterans of the mid 90s, this is the first time we receive "proper" officiala rules, as we had to make do with what we had, which meant house rules based upon Gorkamorka and some snippets from Citadel Journal. Especially if you take a look on how Necromunda started the relaunch. Gone were the days of bulkhead terrain, you played on a flat surface and now we're not just out in the open, but quiet mobile in our gang warfare.

8Sep/220

Blood Bowl Community Team – Part 1

"Apple groves as far as the eye can see." said <lineman 1>.

"What did you expect?" replied <thrower>. "Sauerapfel is known for that, after all. So stop grumbling, we'll get to more inhospitable places soon enough."

   "Not to mention that we can't be picky at the moment anyway." Coach <name> intervened, clearly showing that his mood was dampened. His facial expressions were capable of filling entire books with descriptions of bad moods, and if the boys didn't know better, he could have been mistaken for a dwarf, about to collect his thoughts for an entry in the big Book of Grudges.

   "We don't have the manpower!" he finally began and started talking himself into a rage, first quietly, then getting louder.

   "We lack the match experience. We lack the money to compete in the better leagues. Hell, we lack just about everything to pass for a Blood Bowl team!".

   Angrily, Coach <name> stood up and hurled a bucket that was sitting on the front deck of the ship. The vessel was a passenger ferry, with a large paddlewheel on the left and right sides of its hull keeping it in motion. The paddle wheels, in turn, gained their momentum from a so-called running crew, a couple of rather large guys who were constantly running faster or slower inside a smaller wheel that was located on the inside of the hull and connected to the outer wheel. The momentum of the throw carried the wooden bucket over the railing, causing the halfling, who was the captain of the ship, to shout loudly "That costs extra!" from the helm.

     The ferry on the Reik now ran daily between the Moot and Averland. The area that passed from one county to the next was called the Aver Reach, and was worth passing through for many who were on their way to Zhufbar, the dwarven port city.

   "Shove it!" yelled Coach <name>, flinging a gold coin he had hastily dug out of his pants at the halfling.

"I'd hire you as a player with that attitude to have the field teach you manners, but I can't even get rookies for those few pennies!" he spat after the captain.

   "I'd do it," a voice suddenly sounded behind him.

   The remaining players and Coach <name> turned around in surprise. It was one of the men from the running team who, while still running continuously in the wheel, had turned his head slightly and spoke to the team.

   Another man sitting on a bench next to the wheel now stood up and walked to the wheel. He waved to the man who had just spoken and took his place as he left the wheel with an elegant leap.

"You want to play for Blood Bowl for the team?" laughed <lineman 1>, looking at the runner deprecatingly.

   "At least I can move!" retorted <lineman 2>.

"That won't help you against a decent block either!" said <lineman 1> snarling, and even as he spoke he lashed out, intending to put a haymaker between <lineman 2>'s eyes.

The latter, however, dived and jammed his fist into the pit of <lineman 1>'s stomach with an uppercut, followed by a haymaker against the latter's chin. <lineman 1> slumped to the ground, battered prone.

   "Like this?" asked <lineman 2>.

   Coach <name> stepped closer.

   "Tell you what, kid. If you can do that on the field, I'll give you free food and lodging, and if you can make it to the end of the season, I'll give you fifty."

"Fifty gold coins for just one year?" asked <lineman 2> in amazement.

   An amused grin appeared on the faces of the other players.

   "My boy," Coach <name> now said with an auspicious undertone "I'm talking about fifty thousand...!".

 

As you can see, the background story without names lacks a bit of bite - well, it wouldn't be hard for me to come up with some names, but actually there is a reason for the placeholders. Because here should be YOUR names, or at least a modified version of them.

At the beginning of the year I expressed my intention to keep more contact to the tabletop community. Since I would like to paint my stock slowly but surely, the idea came up to use one of the Blood Bowl teams, which have not yet been assembled in my house, for this project. No sooner said than done. In a vote the participants have decided for an Old World Alliance Team.

Blood Bowl - Community Team

Filed under: fantasy Continue reading
23Aug/220

Necromunda – 1995s House Orlock Gang

I have finished a Middlehammer Chaos warband, I have finished a 90s Blood Bowl Chaos team and now it is time to jump into Sci-Fi. And what better miniature stock to do so by taking a look at Necromunda?

Necromunda has roots in the Rogue Trader era as well. Not entirely unlike Blood Bowl, it had a predecessor. In this case called Confrontation (not to be confused with the game by Rackham), which wasn't released as a boxed game but as published across multiple issues of the White Dwarf Magazine in 1990 and 1991 (Mordheim initially went for a similar approach and was published across multiple issues in White Dwarf until it was released as a boxed game). Confrontation shared a lot of similarities with Necromunda, like the gang warfare setting in a Hive City, yet had a different design approach, as you can see from the artwork and miniatures.

Necromunda - Confrontation Necromunda - Confrontation Necromunda - Confrontation Hive Gangers