Blood Bowl – DeathZone Fantasy Football Stock
We talked about the initial six teams of Blood Bowls 3rd edition and how those are represented in my collection, now it is time to go further and look what DeathZone brings to the table (top).DeathZone was the expansion for Blood Bowl, adding more complexity and options to the core game. And it did this for the first time in 1987, as well as for the 3rd edition in 1994 - this is the one we're talking about. Funnily enough, the '94 release even picks up some of the initial designs, for example spotting a huge minotaur on the cover. The most current edition of Blood Bowl got its DeathZone as well.
Just like the core game we get another batch of six different teams, and a lot - honestly, a looot - of new star players. Unlike the initial batch we do not get 3 "good" and 3 "evil" teams, but a variety of rather special rosters.
July 2025 review
Now that we have entered the third quarter of this year, let's take a quick look back at July. July saw some major events.
Unfortunately, the German Stormbringer subscription has come to an end. Thank you again to Hachette for supplying us with the issues for our coverage. We enjoyed writing about it and giving it a try.
However, we won't be covering Combat Patrol here. This is not because it is not an interesting magazine, but because a lot of the content has already been covered here, especially with the extensive Warhammer 40,000 Leviathan coverage. As the German edition is published after the international one, there is little novelty value from a content creator's point of view, and we would be referring our readers to articles we published in 2023.
Blood Bowl – Fantasy Football Stock
It is time for some stock taking and to give you an idea of the size of this project and collection. I did the same for Necromunda a while back, and now it is time to do the same for Blood Bowl. And in this regards Blood Bowl is something very special, as it was my very first miniature wargame back in 1996.
I talked about my fascination about the Warhammer / Citadel miniatures of the 90s, and why Blood Bowl means so much to me as well. But let us set the scope for my own Blood Bowl journey, the Chaosbunker Blood Bowl League (CBBL).
As mentioned multiple times - the third edition of Blood Bowl was my first full contact with a Games Workshop game (I only had a Blood Angels Captain before and a few White Dwarfs), and this will provide the frame. It depends a bit on how you count the further editions - we are excluding the major update of Blood Bowl 2016 (which is current in Season 2). The third edition was re-released in 2001 and the 2002 handbook, with updated rules was subsequently packed with the boxed set, as an update.
Why does this matter? Well, due to the updates of the Living Rule Book to the rosters, some positions were changed, meaning you would need more or less of certain miniatures per team. Thus having an effect on my collection and the size or at least types of miniatures for each team. For this project I went with what the 3rd/4th edition gave me as an option and kept my orientation on this. In most cases the major changes were the costs of the positionals and Re-roll counters, rarely the quantity.
The core of this project is the German Starter Set, that I was gifted for Christmas in 1996 and still is in my possession and clearly used. This will be the backbone, along with some further additions to the upcoming content, especially the match reports. I came across a remaining stock of a store, where I picked up multiple team boxes, and lots and lots of blisters, with positionals, star players and big ones, moving me very close to completion in the early 2000s.
The core set provided you with the rosters of six different teams, three "good" ones and three "evil" ones, if you want to split them this way. And these are the ones, we are going to take a closer look upon in this article.
Army Painter – John Blanche Masterclass Volumes 1 & 2
I was quite excited when the Masterclass Volumes 1 & 2 by John Blanche were announced, and I bought them as I like the Blanchitsu style we've seen over the years, and I already had a project in mind where I could put them to use!
This is not a review, but merely an unboxing. I am going to use these items for an upcoming project and will refer to this when people ask me how I painted the miniatures.
I previously treated myself to his Voodoo Forest art book, among others, and I even had the honour of meeting him in person at BOYL (Bring Out Your Lead) in 2023. He was responsible for much of the aesthetics of Warhammer and the Grim Dark. I loved his conversion pages in the codices and army books — I'll try to recreate some of these in my retro projects. These new paints would provide a great foundation for bringing some of these ideas to life. However, as I prefer the second edition of 40k and fourth/fifth edition of WHFB in their goblin green bases and 'red phase', a project that would really thrive on that palette is Turnip!
Gaslands – 3d printed items
With the deadline on the access to my 3d printer, I am going through the different project that are in need of attention of 3d printed items. And one of the system that is on that schedule, is Gaslands!
While I do have the cars, the question is - what else do I need? I do have the upgrade sprues that Northstar offers, I have the dice and in terms of core game items, am only missing the tokens and templates.
But beyond that, I need mostly terrain:
- Barriers
- Stacks of Cars (considering just buying a cheap set of Matchbox cars and smashing them in a vice)
- Something to mark the gates / check points
- Pieces to convert the vehicles
Legions Imperialis – Mustering the Imperial Fists
I did an initial draft of the theme of my Epic scale Imperial Fists, long before the rules of Legions Imperialis (or even the game itself) were announced. And now with access to the various formations and detachments, I want to create a proper scope for this project.
Initially, they are meant to be Defenders of Terra, the Imperial Fists forces of the Third Sphere. We made an example army list, using the content of the starter boxes and first wave. This is somewhat limited, but gave us around 2.000 points to work with.
The access to the Sicarans, Predators and Kratos will give us the option to use a proper armoured company, as well as solid transports within a Demi-Company using the Rhinos.
Deth Wizards – The Town Part 5
With only a few days to go, I had to get the terrain ready for the CONflict event and our Deth Wizards table - and the next step was a terrain wash.
As I didn't intend to drown them with Army Painter Washes (and drain my hobby budget by buying 17 ml pots), I went online to look for a proper terrain wash recipe and came across the one by Seb Makes Stuff. So I bought these two special ingredients and mixed them with a bit of brown paint.
Give it a good shake and I went with one of these foam brushes, as they work quite well with large(r) surfaces and give you quite a bit of control over the amount of wash you apply. Yet - depending on the structure of your model, you get quite a bit of wear and tear in no time, so make sure you have replacement on hand.
Deth Wizards – The Stitcher’s Warband Pt 2
Let us pick up where we left of the last time - with the Stitcher's Warband. It has a name now and the majority of the base colours has been applied.
I need to do some touch ups and details. And as this blog functions as a notepad for my projects as well, this is what I used for Kemmler. You can see the pictures further below.
- Clothing - Citadel Night Lords Blue
- Hat - AP Alien Purple
- Dark Metal - AP Death Metal
- Hair - P3 Bastion Grey
- Skin - Vallejo MC 70815 Basic Skintone
Deth Wizards – The Town Part 4
The progress on the houses took the majority of my easter holidays and I picked up where I left off the last time.
I added further paints to the buildings, starting with the grey for the chimneys.
Stargrave – Tales of the Outer Rim
A new project is incoming - the Tales of the Outer Rim (TOTOR), and I want to include you in the creative process. But let us set the tone.
It is a time of upheaval.
Nine years after the fall of the Emperor, new powers are struggling for influence in the galaxy. In the Outer Rim, old feuds are simmering, pirates and bounty hunters are making the fringes of civilisation unsafe. Amidst the chaos, small groups of smugglers, deserters and freedom fighters are gathering.
In search of artefacts, credits and a place in the new age, they face the dangers of a shattered galaxy.
With the rules from Stargrave and miniatures from Star Wars: Legion, these stories come to life.
Small skirmishes, great adventures — a new hope on the edge of the stars...