Trouble in Tollonia – Oathmark Campaign Part 1

Holey kamoley, what have I done!? After I played a game of Rangers of Shadow Deep at the beginning of the year with Nico and Andreas, two buddies from the forum of the Tabletopwelt, and watched a lot of Oathmark videos on YouTube, I had the idea to raise a small Oathmark force from the resulting background.

While I was talking about it with Nico via Discord, the idea kept mutating until the thought came up to maybe play an Oathmark campaign for a weekend. The basic idea was good: paint the existing pool of minis and make an army out of it, while they would also work in several other systems. Target date for completion? Fall 2023, possibly in October when there's less going on.

In the near future I'll talk about this topic more often, but for today I'll introduce you to my Goblin Champion. My force consists of a necromancer and her undead henchmen, as well as the lowly goblins pressed into service. In my eyes, they excellently fulfill the classic role of henchmen and cannon fodder that kick the bucket in droves in every movie scene. On the other hand, their numbers are usually so large and their sly deviousness so pronounced that they don't seem insignificant.

In Oathmark, Goblin Champions are not quite so frail. They are characterized as evil-eyed bullies who like to emphasize their words with a whip. That's the kind of bully I wanted to portray with this champion.

Trouble in Tollonia - Oathmark Campaign Part 1 Trouble in Tollonia - Oathmark Campaign Part 1

Someone who takes a disgusting pleasure in hurting as many people as possible at once. And what's the best way to do that? Clearly: with a double-sided fantasy axe.

Trouble in Tollonia - Oathmark Campaign Part 1 Trouble in Tollonia - Oathmark Campaign Part 1

Because I tend to forget how I painted something and want to create at least a similar skin tone for all the goblins, I'll record my procedure for the mini here:


Recipe for goblin skin

The base color for the skin was Venom Wyrm from Army Painter. I really came to appreciate this color as it gives off a very neutral, rather grayish shade of green. You can change the direction accordingly by adding appropriate accents. In my case, I shaded the base color first by adding Black and some Lahmiam Medium, which was used to trace the indentations. Then I lightened the skin four times by adding Bone to the base color. A final accent was created by adding white to the last mix.

For example, if you like more colorful goblins, you can also add yellow to the mix once and, carefully(!) add more of it, to tip the whole thing toward a more classic toxic green.


Recipe Red Trinket Color

I proceeded similarly with the red. The base color was Mephiston Red from GW. The recesses were traced by adding Black and Lahmian Medium. Before I accentuated, however, I traced the raised areas again with Mephiston Red. Then I added Bonewhite in several steps. With the steps, I always vary a bit and prefer to highlight a bit more often, because otherwise the fabric quickly looks pinkish. Bonewhite in the mix makes the red look like frequently worn, battered fabric. It gives a rather dull look to the color. Finally, the last accent was again by adding white. Better do this with a few selective accents, white on red is a very stark contrast and the model can visually tip so quickly.


For the rest of the Goblin, I deliberately did not write a recipe, since there is essentially only a constant skin and cloth color, through which the army is visually connected.

At what pace I' ll paint the Goblins and whether I' ll even manage to paint everything by the fall of 2023 is not sure yet, but as a minimum goal I have set myself at least the first rows of the respective regiments. We'll see as soon as I have- painted a few minis.


Greetings fromthe Chaosbunker


Posted by Dino

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