chaosbunker.de
28Apr/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 6

As the remaining time got less and less, I even brought the miniatures with me on my family trip and finished up the primer and added first colours. I was painting at the kitchen table after the kids went to bed.

Warhammer 40,000 - Imperial Fists Call to Arms Header

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

As mentioned before, I primed the miniatures white and gave them a coat of Titan Hobby Imperial Yellow. Those areas that I didn't fully cover, were touched up with Citadel Yriel Yellow. Weapons and the soft spots between the armour panels were painted in Army Painter Matt Black. Everything that would be red, received a AP Pure Red first coat, and everything that would be green a first coat of Citadel Deathworld Forest.

The bases were painted with IONIC Goblin Green.

25Apr/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 5

Chapter Iconography

While I reached a certain degree of battle ready-ness for the event, as you can see from the coverage, I still want to show you how I got there.

Warhammer 40,000 - Imperial Fists Call to Arms Header

I stood before the decision of going for decals or moulded shoulder pads, and went for the latter. I really liked the idea and while it is something that came around rather later to 2nd edition and was more prominent in 3rd edition onwards, I still think it looks quite fitting. For the Imperial Fists there were several designs of pre-sculped shoulder pads available (including terminators and some characters), and I managed to acquire quite a bunch and at least one for each character I had planned.

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

But the challenge would be, what to do about those, who already had a left shoulder (or right one in case of the Terminators). I could have cut down the entire pad and replaced it with a sculpted one, but went down a different route. Going with Oyumaru, also known as Instant mould, a reusable thermoplastic from Japan, that can be used to mould pieces from various materials and is easier to use than silicone moulding.

21Apr/260

Warhammer 40,000 – Imperial Fists Retribution Force

Warhammer 40,000 - Chaosbunker Classics Imperial Fists Retribution Force

Warhammer 40,000 - Chaosbunker Classics Imperial Fists Retribution Force

20Apr/260

Warhammer 40,000 – Chaosbunker Classics

If you have followed my Imperial Fists project log over the last few weeks, you will probably have read about the CHAOSBUNKER CLASSICS. But let me give you a brief introduction.

In autumn of last year, I moved forward with my idea of hosting a small get-together to play some Warhammer 40,000 2nd Edition, mainly to provide a proper deadline for an army project - because you have a motivational problem until you have a time problem. What initially started as a simple “let’s see if we can get 4 to 6 people committed” quickly gained momentum. More people joined (and some unfortunately had to cancel due to time constraints), but we still ended up with ten people fully committed to painting a 1,500-point army for a weekend of retro gaming.

Warhammer 40,000 - Chaosbunker Classics

The idea behind the Chaosbunker Classics is to bring back the aesthetics of the old games and recapture some of the magic of Bring Out Your Lead here in Germany. The events won’t be limited to 40k 2nd Edition - this one was, but future events will explore the look and feel of classic games and miniatures, possibly using different rulesets to recreate certain settings. Since 1,500 points of 40k was already a challenge, I don’t see 2,000-point Warhammer Fantasy Battles armies as a viable scope for upcoming events.

These are narrative events, not focused on meta-gaming or a tournament mindset. The first Chaosbunker Classics featured a narrative story arc, which I’ll cover in a separate article.

Over the past year, the idea became more and more tangible. With people like Zigor already hosting 40k 2nd Edition demos at Rhein-Main-Multiversum, and support from Tobias and Evi of Team Würfelkrieg (who also support Torsten with CONflict Rhineland), things really got rolling. More people joined: Holger / Indigo, Florian / Celebration Parallax, Christian / Fritz, Tom / Rekrom, Flip, and another Christian - each with a fully painted army.

Warhammer 40,000 - Chaosbunker Classics

I looked for a suitable location, and the local parish centre turned out to be perfect. It offered proper infrastructure: parking, a small kitchen with a fridge, plenty of tables, and a central location between Cologne and Frankfurt, just minutes from the Autobahn - which was especially convenient for players coming from Franconia and even Berlin (!).

26Mar/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 4

It is time to start some painting. But I still need to paint a tester model, to check if the colour scheme is working, if I need to replace a paint or go a different route.

Warhammer 40,000 - Imperial Fists Call to Arms Header

As mentioned in the first article, it makes sense to do some mock up of the poses, to ensure that all pieces fit together. I really like these heroic poses of the Space Marines. I mean look at this guy: he means business!

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

To move on, I split the prepared miniatures into two lots - main colour yellow and others. I am going with TITANS HOBBY Imperial Yellow Matt Primer and all those who get a white primer, if the majority of the miniature is not yellow. For White Primer I either use Army Painter or Titans Hobby / MIG.

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

Among the miniatures primed white, were the scouts and two of the characters. Yes, I saw that mould line that I missed before and I'll take care of it.

20Mar/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 3

I meant to post this two weeks ago, but I got caught up. Never the less, it is time to give you an update, as I have been busy behind the scenes. We left of in part 2 of the Call to Arms with setting the tone and giving you context on the scope and that this project will depict a Space Marine force of the Imperial Fists' 3rd company. I did a quick check if I had everything that I needed to move on and for stock taking, I still wanted to clean some parts to inspect them closer, so I setup another jar for paint stripping.

Warhammer 40,000 - Imperial Fists Call to Arms Header

These were mostly some bits and pieces, weapon options and spares for Terminator and Assault Squads. Not necessarily part of the core army project. But now everything - with the exception of some vehicle parts - is stripped.

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

Among the "strippers" was this goofy mystery guy, who had such a thick coat of paint, that I actually could only properly identify him once the paint was off. And he's a Blood Angel Death Company miniatures in Mk VI armour.

Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms Warhammer 40,000 - 2nd Edition Imperial Fists Call to Arms

26Jan/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 2

You read the introduction to the Imperial Fists. I provided an overview of the first 'MVP' of this army, and now I want to offer some additional insight into the lore behind it. Rather than simply painting these Space Marines as Imperial Fists, I will allocate them to the 3rd Company. I will explain why below.

Warhammer 40,000 - Imperial Fists Call to Arms Header

As loyal Space Marines, we are going to recognise the Codex Astartes. As mentioned in the first article, we will use the Codex: Ultramarines for this project. And I will provide a brief overview of how Space Marine Chapters were organised after the Horus Heresy and before the Rubicon Primaris.

Warhammer 40.000 - Space Marine Chapter of the Ultramarines

Back in the Age of Darkness, the Adeptus Astartes were organised into Legions known as the Legiones Astartes. There were 18 of them, each following their Primarchs, and they were much bigger than today's Chapters. These legions comprised between 100,000 and 250,000 armed Space Marines, and sometimes even more, as in the case of the Ultramarines and the Word Bearers. These legions were organised into Chapters, Companies and Squads. However, after the Horus Heresy, such concentrated power was deemed undesirable, so the Legions were broken into smaller Chapters of around 1,000 Space Marines. This explains why we talk about Chapters in 40k and Legions in 30k, and also why Chapters are more distinctive in 40k than in 30k (and less flexible).

21Jan/260

Warhammer 40,000 – Imperial Fists Call to Arms Pt 1

Ladies and Gentlemen. Friends of the middle aged metal miniatures. I am happy to announce - We are starting with the first full project into the Warhammer 40k 2nd Edition!

Warhammer 40,000 - Imperial Fists Call to Arms Header

We have a deadline, everything has to be battle ready on April 18th for the Chaosbunker Classics! We have an army, the Imperial Fists! And we have a rough scope for our Call to Arms! I do not have to paint my entire collection of Space Marines for this, but around 1,250 to 1,500 for our narrative event, which makes it more reasonable for a 3 month time frame.

Fortunately the hunt for this project is done. Meaning my earlier article series on sourcing old models, and I can concentrate on preparing, building and actually painting the miniatures. First beginning with sorting out roughly the amount of miniatures that I will need to fill the army.

Warhammer 40,000 - Imperial Fists Warhammer 40,000 - 2nd Edition Imperial Fists Army Project

But before that I grabbed a jar, filled it with paint stripper and separated the miniatures from their bases and plastic parts, to just strip the metal. You can strip metal with acetone or turpentine, but plastic and most kind of resins will be dissolved or turned into a gooey mess. Therefore if you have plastic or resin parts you want to clean, go for Isopropanol / IPA and moderate length, as you do not want the material to become brittle.

14Nov/220

Imperial Fists – Land Raider Proteus

There is this lovely project of Imperial Fists of the 2nd edition, and I was looking for something heavy to bring along. And back in the day, there was this heavy chunk of plastic, the original Land Raider battle tank. While originally released as a pack of two for Rogue Trader, this tank was repacked as a single kit for the 2nd edition and received a nice vehicle data card, released in the Dark Millenium supplement to the starter kit.

Warhammer 40,000 - Land Raider Battle Tank Warhammer 40,000 - Land Raider Battle Tank Vehicle Data Card

But I am honest. The design of this kit didn't age well, compared to the Rhino for example and the updates to the tanks based upon the Rhino chassis made them last quite long. A bit different to the Land Raider who got a replacement with the 3rd edition and a new plastic kit. The new Mk III / Phobos Pattern Land Raider was too distinguished from the 90s design, so this would be out of the question. While I struggled to become acquainted with the old design, a second problem - the price of the OOP kit took that decision from my hand. You can barely pick up one for less than 50 EUR, more likely 70 EUR and above and there's usually something missing. And replacing those parts is rather tricky.

25Jul/220

Imperial Fists – Supremacy Force

With the last puzzle piece added to the collection, I have the core of what I "need" to recreate the Imperial Fists Supremacy Force from the very last moments of the 2nd Edition of Warhammer 40k.

This bundle was 65 GBP / 249 DM back in the day (that massiv uppricing in Germany, as the 65 GBP were only about 190 DM - anyhow the German price was EUR 127,31, or EUR 179,39 with inflation) when it was released in August 1998 and introduced in White Dwarf issue 224.

Warhammer 40.000 - Imperial Fists Supremacy Force