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21Oct/200

Journey of the Maulers: Vultures in the sky

The regulations for Corona are tightening again and the next Blood Bowl edition is just around the corner. Reason enough to put my foot down and give you a short summary of the pre-to-last game of the first season of the reformed team of the Maulers.

As usual, I used as many special rules as possible in this match and so it took place in a rpough and ready stadium. Our league reporter Mocky Python has remarked that the Blood Bowl games of ambitious teams in the lower leagues are not for a continuous broadcast, so you'll only see a highligtreel here.

Rough and Ready Stadium

Unclear Markings: The kicking team can move the center line one field forward or backward. Also, as many players as you like can be placed in the side zones.

 

Blood Bowl - Journey of the Maulers: Vultures in the sky

19Oct/200

Slave Ogryns Mechanics and Pit Slaves

I already talked about the possibilities of this kit in the review on the Slave Ogryn Gang for Necromunda, but now it is time to let some actions follow those words.

These are not the first ogryn sized models within the Warhammer range, and as we how quite the few bits to choose from for some kit bashing it was time to see, what would work.

Necromunda - Slave Ogryn

The most obvious kit to look into would be the Ogryns / Bullgryns kit from the regular 40k range. The heads fit the size, but need a bit of green stuff on the neck, as the connection is different. A fist from the Kastellan Robots could be interesting to mix up the augmented power fists, and with the Slave Ogryns being often pit crew or mechanic, a few tool bits from the Genestealer Cultists or similar items from the Orks (in this case the biker) a good choice as well.

5Oct/200

Realm of Chaos – Herdstone part I

In context of my beastmen warband I have mentioned Paul Sawyer's participation in The Tale of Four Gamers, with his chaos beastmen army. And one of the things that really caught my eye in that series, was the herdstone he build for his army (covered in the White Dwarf #221 and #222).

A Tale of Four Gamers - White Dwarf 221 Paul Sawyer Beastmen Herdstone A Tale of Four Gamers - White Dwarf 222 Paul Sawyer Beastmen Herdstone

1Oct/200

A miniature Odyssey – Greek stories

Now that I've written a few articles about Mortal Gods and have built an army of Hades for the Mythic expansion, I've had a few thoughts on how to introduce the system. The game is still quite young ( just released in 2019 ) and I would like to familiarize new readers with it a bit better. And what is the best way to do that? A story!

A miniature Odyssey – Greek stories

26Sep/200

Realm of Chaos – Hooves and Fur Part XV

Here they are, the final miniatures of my summer project and I may proudly announce - I'm done, incl. Nurgle Bonus!

Realm of Chaos - Nurgle Ungors

22Sep/200

Realm of Chaos – Hooves and Fur Part XIV

Let's get ready for the remaining two miniatures of the summer project. These do not actually belong to the Hooves and Fur project and are "just padding" to have 18 miniatures for the challenge (18 miniatures in 3 months).

As you can see from my first post on these two, I went for regular Ungors from the Middlehammer Beastman range. Both were sculpted by Alan Perry.

Realm of Chaos - Nurgle Ungors Realm of Chaos - Nurgle Ungors Realm of Chaos - Nurgle Ungors

I went for the regular black primer along with a stronger white dry brush to pick up the details and have better orientation on the model.

4Sep/200

Journey of the Maulers: The Corona Games

Meanwhile probably everyone has felt the effects of this virulent plague, no matter in which area. Unfortunately this has also had a strong influence on the season of the Maulers. I had already planned a few matches that cannot take place now. As a father of two children, grandparents as neighbors and a pregnant woman who is not allowed to take medication, I had to find an alternative for the remaining three matches of the first Maulers season to avoid exposing my loved ones to unnecessary risk.

The fans want to watch games, Corona or not

Journey of the Maulers: The Corona Games

Coincidentally I have three painted teams standing here and so I tried something that I usually only do to learn rule mechanics - I played against myself. At first it seemed strange to me, but with the new edition on the horizon, time to finish the season is running out and playing a video game on the computer isn't really different.

3Sep/200

A Medieval Siege Engine

Ever since I played Age of Empires 2, the tribok or trebuchet caught my interest. In the The Outlaw King, the impressive Warwolf was seen in action. And when the Baron's War kickstarter covered a set of siege engine crew, I got them, as they fit very well the early crusades armies as well.

But as for the siege engine itself. I always liked the Gripping Beast siege engine, but that one is out of stock since I ever looked it up. Sarissa Precision covered a tribok of their own, as an MDF kit, which is a steal at 20 GBP, very inspired by the Warwolf and incredibly huge. But to huge for my use and I am not that keen on MDF for these kits, as I wanted the wood texture, that you can show like that in resin or plastic. The kits by Games Workshop for the Bretonnians or Gondor are quite nice, but OOP, so I went on looking for plastic or resin kits.

Gripping Beast - Trebuchet Sarissa Precision - Trebuchet
Warhammer Fantasy - Bretonnian Field Trebuchet Lord of the Rings - Gondor Trebuchet

31Aug/200

A miniature Odyssey – Fresh Meat

After finishing my Summer Project in the last article, I have to say that I have developed a taste for it and would like to expand my army of Hades. All in all, the experience of a team project was very motivating and I would like to give the army a little more variety.

Well, what goes well with skeletons? Sure, zombies! For this purpose I snatched some zombies from Mantic from Gregor, who participated in the summer project with his indigenous tribes.

A miniature Odyssey – Fresh Meat A miniature Odyssey – Fresh Meat

21Aug/200

Realm of Chaos – Hooves and Fur Part XII

The wash has dried on the base colours and I had this to work on. Once again I am quite surprised by the decent result you get by a simple wash.

Realm of Chaos - Hooves and Fur

Anyhow, that isn't my personal claim, so I added further highlights, pretty much the same way I did with the Gors in the other two batches (Part V and Part VIII). Have to say, I am not that happy about the sculpts, compared to the older models the miniatures would have benefited from being two parts or more open posed. For example the hunched bestigor is missing details on the left side of his face and I'll have to freehand a bit on there. Beyond that, the black lining using Dark Tone has helped me a lot. And the close up pictures help me to see better the details that need some further attention, like the clean-up on the belts and studs.