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8Sep/220

Blood Bowl Community Team – Part 1

"Apple groves as far as the eye can see." said <lineman 1>.

"What did you expect?" replied <thrower>. "Sauerapfel is known for that, after all. So stop grumbling, we'll get to more inhospitable places soon enough."

   "Not to mention that we can't be picky at the moment anyway." Coach <name> intervened, clearly showing that his mood was dampened. His facial expressions were capable of filling entire books with descriptions of bad moods, and if the boys didn't know better, he could have been mistaken for a dwarf, about to collect his thoughts for an entry in the big Book of Grudges.

   "We don't have the manpower!" he finally began and started talking himself into a rage, first quietly, then getting louder.

   "We lack the match experience. We lack the money to compete in the better leagues. Hell, we lack just about everything to pass for a Blood Bowl team!".

   Angrily, Coach <name> stood up and hurled a bucket that was sitting on the front deck of the ship. The vessel was a passenger ferry, with a large paddlewheel on the left and right sides of its hull keeping it in motion. The paddle wheels, in turn, gained their momentum from a so-called running crew, a couple of rather large guys who were constantly running faster or slower inside a smaller wheel that was located on the inside of the hull and connected to the outer wheel. The momentum of the throw carried the wooden bucket over the railing, causing the halfling, who was the captain of the ship, to shout loudly "That costs extra!" from the helm.

     The ferry on the Reik now ran daily between the Moot and Averland. The area that passed from one county to the next was called the Aver Reach, and was worth passing through for many who were on their way to Zhufbar, the dwarven port city.

   "Shove it!" yelled Coach <name>, flinging a gold coin he had hastily dug out of his pants at the halfling.

"I'd hire you as a player with that attitude to have the field teach you manners, but I can't even get rookies for those few pennies!" he spat after the captain.

   "I'd do it," a voice suddenly sounded behind him.

   The remaining players and Coach <name> turned around in surprise. It was one of the men from the running team who, while still running continuously in the wheel, had turned his head slightly and spoke to the team.

   Another man sitting on a bench next to the wheel now stood up and walked to the wheel. He waved to the man who had just spoken and took his place as he left the wheel with an elegant leap.

"You want to play for Blood Bowl for the team?" laughed <lineman 1>, looking at the runner deprecatingly.

   "At least I can move!" retorted <lineman 2>.

"That won't help you against a decent block either!" said <lineman 1> snarling, and even as he spoke he lashed out, intending to put a haymaker between <lineman 2>'s eyes.

The latter, however, dived and jammed his fist into the pit of <lineman 1>'s stomach with an uppercut, followed by a haymaker against the latter's chin. <lineman 1> slumped to the ground, battered prone.

   "Like this?" asked <lineman 2>.

   Coach <name> stepped closer.

   "Tell you what, kid. If you can do that on the field, I'll give you free food and lodging, and if you can make it to the end of the season, I'll give you fifty."

"Fifty gold coins for just one year?" asked <lineman 2> in amazement.

   An amused grin appeared on the faces of the other players.

   "My boy," Coach <name> now said with an auspicious undertone "I'm talking about fifty thousand...!".

 

As you can see, the background story without names lacks a bit of bite - well, it wouldn't be hard for me to come up with some names, but actually there is a reason for the placeholders. Because here should be YOUR names, or at least a modified version of them.

At the beginning of the year I expressed my intention to keep more contact to the tabletop community. Since I would like to paint my stock slowly but surely, the idea came up to use one of the Blood Bowl teams, which have not yet been assembled in my house, for this project. No sooner said than done. In a vote the participants have decided for an Old World Alliance Team.

Blood Bowl - Community Team

Filed under: fantasy Continue reading
23Aug/220

Necromunda – 1995s House Orlock Gang

I have finished a Middlehammer Chaos warband, I have finished a 90s Blood Bowl Chaos team and now it is time to jump into Sci-Fi. And what better miniature stock to do so by taking a look at Necromunda?

Necromunda has roots in the Rogue Trader era as well. Not entirely unlike Blood Bowl, it had a predecessor. In this case called Confrontation (not to be confused with the game by Rackham), which wasn't released as a boxed game but as published across multiple issues of the White Dwarf Magazine in 1990 and 1991 (Mordheim initially went for a similar approach and was published across multiple issues in White Dwarf until it was released as a boxed game). Confrontation shared a lot of similarities with Necromunda, like the gang warfare setting in a Hive City, yet had a different design approach, as you can see from the artwork and miniatures.

Necromunda - Confrontation Necromunda - Confrontation Necromunda - Confrontation Hive Gangers

15Aug/220

Citadel Colour Contrast – Part 4

As a welcome update to our Part 3 coverage on the Citadel Colour Contrasts the Warhammer Store in Chelmsford (Essex, UK), once again outdid himself and updated their colour chart.

In the old post we've covered their overview on the contrast colours on primed bases and with the release of the 2022 update of the paint range (along with a new White Scars primer), Warhammer Chelmsford updated that again as well.

Games Workshop - Citadel Colour Games Workshop - Citadel Colour Games Workshop - Citadel Colour

Filed under: reviews Continue reading
11Aug/220

Necromunda – Outlanders Stock

I went over my Necromunda Underhive stock and did an update to the 2021 article, as I managed to complete large part of the collection, extending into the Outlanders supplement as well as beyond. From the core collection, I'm only missing a single Goliath ganger and I'd like to share the status quo of the extended Underhive collection.

Just to bring you up to date, a brief repetition from the last article: What is Necromunda about? It is a 28mm skirmish between the street gangs of the bigger Houses on the planet Necromunda, fighting over supply contracts, mines and facilities. And all that in the underground of a megacity (so very 2000 AD) in the Warhammer 40.000 universe. With the character / gang development it even included a narrative part, to tell the story of your own gang, with all the ups and downs that belong to it. And that narrative part is simply the cherry on top of that old school goodness.

3Aug/220

A visit in the Wizards Inn

Pirmasens. A small town in the deepest of the Palatinate that is currently suffering a little from the offshoring of the shoe industry and is yet home to a cultural pearl - for the hobby. In the immediate proximity of the pedestrian zone, Thomas "Tom" Franz has been running the Wizards Inn since 1997, a whopping 25 years already.

Wizzards Inn - Pirmasens

Filed under: General Continue reading
1Aug/220

Dino’s July 2022

To say that July was hectic would be the understatement of the year. First of all, I lost my job, then within two weeks I found another, better one. In between, I tried to catch up on all the private stuff that was left behind during that time.

One could think now " That guy doesn't paint at all!". But against all expectations I even managed to paint more than in the previous months. The first mini has set a small milestone with its completion.

Mortal Gods - Promachos

18Jul/220

Made-to-order Classic Skaven Characters

Already in 2019 Games Workshop offered some Skaven, the human sized rat-people of Warhammer, in a made-to-order run but went for a new one last week. I ordered some items and I have to say, that was quick. They put the order online on 11 am on satuday, and some people even received theirs on monday (!), mine arrived thursday which is still pretty rapid, especially if you count in that it went through customs.

Warhammer Fantasy - Skaven Made to Order

This is not the first time I used the made-to-order run by Games Workshop, I did that to fill some gaps in my Blood Bowl collection back in 2017 with a halfling team.

Filed under: fantasy Continue reading
15Jul/220

Horus Heresy – The next steps

The Horus Heresy is around for about a month. And a lot of people are #HardForHeresy. Games Workshop has published additional content in the four weeks since the official launch, like a very extensive document with Legacies of the Age of Darkness covering a lot more units in addition to the Traitor and Loyalists books, along with a free Horus Heresy mission.

But that's not all, to keep the players interested, we had previews on the full Contemptor Dreadnought kit, because as it seems the Contemptor from the Age of Darkness box is not the final release. As well as teasers on the new plastic Predator based upon the Deimos Rhino (full plastic kit as well) and even a first peak on the Leviathan Dreadnought - coming as a plastic kit as well.

Warhammer - The Horus Heresy

Beyond that, Games Workshop did not draw away the attention that period that much. The releases and novelties were rather supporting, for example adding the rulebook as a stand-alone or giving the Contrast Paints an update. Quite a clever move, especially as you want to have your customers paint loads and loads of Space Marines, so things like the new Imperial Fists yellow comes in handy.

14Jul/220

Necromunda – Ash Waste Nomads Dustbacks and Wy’tari Stormcaller

We're closing the Ash Waste reviews series after the Cargo 8 Ridgehauler last month and Ironhead Prospectors earlier this week (breaking the 300 review barrier by the way! Yay!). And today we're looking at the Ash Waste Nomads, primarely the Wy'tari Stormcaller.

Necromunda - Ash Waste Nomads Dustbacks and Wy’tari Stormcallers

Games Workshop sent the the Stormcaller kit by Forge World and I traded one of the Prospector sprue against one of the Dustback Helamites to add a bit of more content to this review. That's why I'm only showing the sprue and not the box set or instructions, but it should work either way.

12Jul/220

Necromunda – Ironhead Squat Prospectors

Following up on the Ridgehauler we'll do a nice double pack, covering the Ironhead Squat Prospectors and the Ash Waste Nomads later this week. But let's start with the Squats!

Necromunda - Ironhead Squat Prospectors

Oh, what nostalgy came back to the more recent releases. Squats, unmentioned for decades in the editions from the third until recent, were a part of the Warhammer 40,000 since the very beginning of Rogue Trader. Back then even called Space Dwarfs and more of an army of ZZ-Top biker army, yet with lots of classic norse themed dwarven iconography.