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26Jul/190

Adeptus Titanicus – Acastus Knight Porphyrion

The latest addition to the Adeptus Titanicus range is a Knight class unit, the Acastus Knight Porphyrion.

Adeptus Titanicus - Acastus Knight Porphyrion Adeptus Titanicus - Acastus Knight Porphyrion Adeptus Titanicus - Acastus Knight Porphyrion

The Acastus pattern is a new knight pattern and among the most heavily armed and armoured of all the Knight chassis in service, as such it rivals the Scout class Titans in size and power. It has no history in the old Titan Legion / Epic games, as the Acastus pattern was just introduced with Horus Heresy Book 7 Inferno, to the lore of Warhammer 40,000. With its bulk and firepower it is argued, that a single scions mind is even capable to properly control it, and strains even the most will-powered pilots.

25Jul/190

Adeptus Titanicus – Imperial and Cerastus Knights

In addition to the actual titans of Adeptus Titanicus, I got myself some of the smaller units, the Knights, as support.

Adeptus Titanicus - Imperial and Cerastus Knights

Knights are smaller and less powerful versions of Imperial Titans, piloted by a single Knight commander, called scion, and not by a crew of princeps and moderati. With the knights being much smaller than Warhound Scout Titans, they can only to a limited amount carry titan weapon systems into battle. The Knights were introduced to Epic / Space Marine in UK White Dwarf #126 in June 1990, and a few years later in December of 1994 updated as part of the new editions of this game, Epic Titan Legions. Some of the new classes even derivate from the old names and types. There were Paladins, Lancers and Wardens, and those came back in the current variant as well. In addition knights had tiers, Squire, Knight and Lord, along with Senechal. Something that was picked up in the latest rules for Warhammer 40,000 to a degree.

24Jul/192

Bolt Action Campaign D-Day: Overlord

In the year of the 75th anniversary of the D-Day it makes more than sense, to (re-)visit one of the most infamous operations of the second world war - Operation Overlord. Warlord covered the battles in North-Western Europe with the very first campaign supplement, Battleground Europe, and now comes with a strong focus on Campaign D-Day: Overlord.

Bolt Action Campaign D-Day: Overlord Bolt Action - Campaign D-Day: Overlord

While Battleground Europe covers the whole late war from the preparations to the landing in the Normandy, over Arnheim (that was covered in more detail with Campaign Market Garden) and Bastogne (which had a more detailled supplement with Campaign Battle of the Bulge) until the crossing of the Rhine, this book takes care of the very day of June 6th. If you read the intro of the very carefully, two more books are announced, that will cover the break outs from the beachheads by the US Americans, Canadians and British. Above you can see the early cover with an US American paratrooper and the later final cover with an US American GI.

23Jul/190

Painting tricks for optical effects

In the last article I talked about how my painterly aspirations first developed in such a way that I wanted to reach a pro level. However, this was rather the beginning of my journey as a hobbyist and my preference has shifted a lot in the meantime.

One thought was pivotal at that point: How do I perceive the models when I first see them? In my youth I was strongly influenced by the painting style you could see on the packaging, in rule books, or at that time in the White Dwarfs - most hobbyists call this `Eavy Metal style, after the studio team that painted the models for Games Workshop. I realized that I wasn't really striving for the hyper-realistic style often seen at painting competitions, but rather the `Eavy style, because the models had met my eye in this way and my mind automatically judged whether I liked or didn't like them.

Painting tricks for optical effects

This cartoon-like style is basically quite easy to achieve as long as you learn some brush control. The basic principle remains the same, even with high class paintwork: A midtone, or "the basic color" is chosen. This is shaded and then highlighted with distinctive accents in the more edgy areas.

21Jul/190

Food, movies and bases!

So I am back since the middle of the week. Been busy, taking a lot of pictures, as you can see below. Build a couple of kits, among them three Knight kits for Adeptus Titanicus.

And the July 2019 issue of White Dwarf arrived, along with a new promo card for Warhammer 40.000 Munchkin. Remember that I have some spare promo cards and book marks and you have the chance to get them, just by asking me for them at a convention or show.

Review Preparation White Dwarf - Issue July 2019 Pegasus Spiele - Munchkin Warhammer 40,000

A couple of interesting articles in there, for example I really did enjoy the new colour scheme they showed for the Astra Militarum / Imperial Guard, along with this beautiful Kill Team by Maxime Pastourel (also known as Mörback from Les Kouzes and I've shown his stunning Nurgle Army from Warhammer Fest here). There is a new game mode for Underworlds, have to give it a try.

20Jul/190

Warhammer Age of Sigmar – Awakened Wyldwood

Along with some novelties for the Sylvaneth, primarely the Battletome, they receive a boxed set of terrain - the Awakened Wyldwood.

Warhammer Age of Sigmar - Awakened Wyldwood Warhammer Age of Sigmar - Awakened Wyldwood Warhammer Age of Sigmar - Awakened Wyldwood

19Jul/190

Warhammer 40,000 – Rukkatrukk Squigbuggy

Let's finish the industrial vehicle theme with a Buggy, the Rukkatruck Squigbuggy, that will be de-orcified within this building review. The Squigbuggy was introduced along with a couple of other new orc vehicles on the Speed Freeks release.

Warhammer 40,000 - Rukkatrukk Squigbuggy Warhammer 40,000 - Rukkatrukk Squigbuggy

The Squigbuggy isn't the first Ork vehicle that I convert, I did some work on the Battlewaggon and the Ork Bomba. I bought it last year, it was one of four vehicles not exclusive to the Speed Freeks kit back then (the Kustom Boost-blasta and Shokkjump Dragsta would only be available through the boxed set). With the latest price update it is now 40 EUR, like the other medium sized ork vehicles.

17Jul/190

Warhammer 40,000 – Goliath Truck and Rockgrinder

A themed week on industrial vehicles without mentioning the most obvious one, the Goliath Truck and Goliath Rockgrinder, wouldn't be complete. So here it is.

Warhammer 40,000 - Goliath Truck and Rockgrinder Warhammer 40,000 - Goliath Truck and Rockgrinder

I have been really looking forward to show you this kit. Ever since it was released, it is on my watchlist and I really like the design they went with on the revamp of the Genestealer Cult. Through the industrial mining look, the Cult fits very well with one of my favorite settings within 40k, Necromunda. The suits, the gear and the other vehicles have such a strong connection and make for such a great themed army. With that said, this is probably the one where you have the least amount of work to bring it into a non-combatant role (if you want to).

16Jul/192

Warhammer 40,000 – Skorpius Disintegrator and Dunerider

With the updated Apocalypse rules for Warhammer 40,000 the Adeptus Mechanicus receives a battle tank and armoured transporter of their own, the Skorpius. It can be build either as a Skorpius Disintegrator or Skorpius Dunerider.

Warhammer 40,000 - Skorpius Disintegrator and Dunerider Warhammer 40,000 - Skorpius Disintegrator and Dunerider

I'll cover a couple of vehicles this week, as announced in an earlier post, not with Apocalypse in mind, but the idea of using and partly converting these kits into industrial or utility vehicles, to be used in the 40k setting, like Necromunda or Inq28 (or a special Kill Team mission), or general sci-fi games.

15Jul/190

About painting…

Back then, in a grim and dark past, there was no such thing as washes on the market, and their counterparts, classic inks, were not as widespread as they are today. In the coming articles I will talk a little about the painting of figures in general and my personal preferences and experiences. A good start is my basic attitude towards this part of the hobby, or better yet, how it has changed over time. This will become clearer in the course of the further articles.

I returned to the hobby in 2001 when an old friend of mine met me in my american football club and I happened to see his models when we hung out one day. Since I was active in the hobby for a short time in my youth, it didn't seem strange to me and I thought, "Oh, that looks cool, but...what is it?". Because, the first time, I had seen the miniature hobby in a shop of the chain Welt der Spiele (Games Workshop stores didn't exist like sand at the sea at that time) and didn't know a single game system. Primarily the optical attraction had pulled me into the shop. The models covered the usual range from Fantasy to SciFi of different manufacturers.

In any case, over time I had had the desire to reach a level of painting that would approach a competition level. The internet was still in its childhood stages, but became a more and more important part of the hobby and in 2007 I had seen so many great models that were brought to life by their paintwork that I wanted the same.

Age of Sigmar - Orc Boss on Boar