Age of Sigmar: WAAAGHcry?
When I started my skirmish warband in October, this was done on the premise of creating it based on the original rules of Age of Sigmar Skirmish. Since January, AoS Skirmish is now more of an extension of the Generals Handbook and in general, with a new Warhammer Underworlds version and the forthcoming Warcry game, the trend seems to be headed towards smaller skirmish boxed games.
I'm usually a big fan of little characterful warbands that I can put together myself. For example, I like the combination of Savage Orruks and Spiderfang Grots because they have a nice tribal look. A firm constelation makes the whole thing a bit stiff though.
Frostgrave Necromancer Warband – Part 1
A new project always has something magical about it, and in the case of Frostgrave that's literally the way it is. As Dennis summarized nicely in his review, Frostgrave is a pretty simple setting - two rival wizards seek treasures in the frozen city Felstadt. That's it. After the flood of complex and lengthy fantasy games on the market, this is refreshingly simple. Due to the vast selection of fantasy models on the market, the creative side stands in an extreme contrast to this.
I started with a similarly uncomplicated approach this time. I just wanted something fantasy, but I wanted to draw a bit more from the well-known generics and not dive into the world of ultra-high fantasy from a well-known manufacturer. For this I play a different skirmish game. Another incentive was my experience with Dead Man's Hand, in which I painted models in the classic 28mm scale and where it was fun to paint a few generic minis, which can be used in several games.
Tactica 2019 – Part 1
As teasered last week, I went to Tactica in Hamburg! As this was a prolonged weekend in the pearl of the north, my - better said our - trip started on friday late noon.
Tactica 2019 – Part 2
The coverage of Part 1 continues with the prominent guests of Tactica.
The twin brothers Michael and Alan Perry were at the show, sculpting, having a chat with the guests and even added one of the show miniatures. But they weren't alone, they had Aly Morrison (who sculpted the Great War Miniatures range) and Peter Dennis (artists of multiple box artworks, Osprey and Warlord Games published works, and of Peters Paperboys).
BLOOD BOWL – Journey of the Maulers: Team Logos
In my article, Blood Bowl: Solo Campaigns, I've talked about how the backstory of a team contributes significantly to the immersion in a solo campaign and that I'm actually following that method in the Journey of the Maulers series. For the fans I already did this, as each of them got a few lines of background. These are usually rather short as they serve as a basis for their character development and can be expanded both narratively and throughout the campaign.
Today, I lay the foundations for the background story of the Maulers as a whole and at the same time I deal with the logo of the team. Draw again a parallel to the real sport template of American Football, it is noticeable that many teams are recognizable by a certain symbol, similar to the heraldry of a knight's house.
I should warn you - today's post does not contain any miniatures, just a few scribbles that have sprung from my twisted, creative vein. But if you like a bit of story about Blood Bowl teams, you can sit back and enjoy the first real chapter of the Maulers' journey ...
Blood Bowl: Solo Campaigns
First of all, I have to make it clear that you cannot play Blood Bowl alone (except virtually on the computer). In a solo campaign you play against other players too. So how does a solo campaign work then? At the end of 2009 I had the idea to use leftover parts from my bitzbox to reduce my enormous pile of miniatures a bit. After a brief look, I realized that I had a lot of skeletons, a few zombie parts, the old model of Ramtut, and a few 3rd edition human players left.
After putting together one of the models, I tried out the color scheme I had in mind. As I liked how it turned out, I decided to paint one model completely before each game, so after ten games I would have a fully painted team of eleven players without losing motivation on the go. In short, this was the basic idea of what would later become known as the Challenge.
BLOOD BOWL – Journey of the Maulers: Fink da Fixer
Since I rebuild the Maulers with a narrative approach and would also try to follow that in play, I've of course taken a look at the new rules and discovered the section for (in)famous coaching staff. The nice thing about the section is that the new staff are not optional but official rules, which means that I can use models for the staff at any time, as long as I have something to represent them.
Fink da Fixer is a perfect example of the twisted trickery and cleverness of a Goblin. For a staggering 50,000 gold pieces, Fink brings the equivalent of three coaching assistants to the team and a re-roll for failed bribes on fouls. Also, if you get caught in the act and are argueing with the referee, you can keep your player on the field at a 5+ already. He is available to all Ogre, Orc, Goblin and Underworld teams.
Having played a couple of games with my Underworld team, the Skycastle Titans, I've gotten a taste for fouling and intend to use Fink more often when I reach the next step of building the Maulers up again. However, until then Fink will take over command of the fan club of da Kneebreakaz.
Preparing the limited & collection section
I have a soft spot for show and con miniatures, exclusives and to some degree limited models. Over the years, I collected quite a few of these of the shows and events I visited. In some cases, like at Salute for example, you can buy remaining stock of older event miniatures at the show, and I often use these chances to complete my collection.
Enemy at the table, friend in life
In his annual review of 2018, Dennis mentioned that he wished that the tabletop community in Germany would move closer together again. I liked this section, because I think it's one of the biggest strengths of this hobby, which often goes unnoticed. Enough reason for me to take a glimpse into the past and shed some light onto a story, which only our hobby can tell.
In 2011 I was still quite active in the tabletop forum Tabletopwelt.de, as I finished my career as an active American Football player in the same year and became an analyst for my former team. Of course, all of a sudden I had some more free time and filled it with the hobby, while I worked on my undead team, the Golden Vultures. The following year, I noticed that one of the forum participants was commenting on my Blood Bowl posts quite actively, and during the conversation it turned out that he was active in Football as well. Not only that, he was actually playing for a team in Nuremberg that my own team would encounter this season.
Since I traveled all over Germany for my Blood Bowl project to play a total of ten games and to write some match reports, this seemed like a great opportunity to kill two birds with one stone - play some Blood Bowl and coach at the game in Nuremberg the next day.
In the evening I competed against the NAFL Legacy Team...
...and in the morning against the most sympathic Defensive Line player of Nuremberg
Annual review of 2018, preview of 2019
Yet another year on the chaosbunker and with 2019, we're heading towards the 10th year of this blog and my 23rd year in the hobby. Chaosbunker continued with the bilingual content, offering the articles in both English and German. And similar to last year, this year was quite busy, again, both in wargaming and private life.