SdKfz 6/3 Diana for the Afrikakorps – but how?
As if the decision about the Sd.Kfz. 7 wasn't hard enough, a few weeks ago I found this one, the Sd.Kfz. 6/3 Diana. It is based upon the Sd.Kfz. 6, which is basically a lighter predecessor of the Sd.Kfz. 7 "only" being able to tow 5t instead of 8t. It was fitted with captured Soviet 76-mm divisional guns model 1936 (F-22) and an armoured superstructure was build around it.
The Sd.Kfz. 6 is not available in 28mm, the Diana can only be bought as model kits or 15mm, but it was in service in the Afrikakorps. So it would fit in the project and would be another great field conversion and outstanding rarety. Yet, how to approach this project?
SdKfz 7 for the Afrikakorps – but which variant?
Didn't we need a tow for the 8,8 cm FlaK? Here it is! The mighty Sd.Kfz. 7, or Sonder-Kraftfahrzeug 7 − Mittlerer Zugkraftwagen 8t (German for medium towing motor vehicle 8t) as the full name of this interesting vehicle was. So far, there are a couple of resin kits on the market, and then Rubicon came along with a plastic kit.
The Rubicon kit comes with a few variants incl., it can be build open or closed, so covers a tarpaulin for the back seats, or can be build with a flat bed to cover the Sd.Kfz. 7/1 and 7/2 variants, sporting different FlaK guns on the back.
8,8 cm FlaK 37 for the Afrikakorps
I already have an 8,8 FlaK, the kit by Warlord Games / Italeri, and the Blitzkrieg one, but as I wanted a mounted one, that could be towed, I looked into the Rubicon kit as well (and because my Afrikakorps almost exclusively uses Rubicon kits for vehicles).
The Rohan settlement grows
So after collecting a few ideas, I went on to build the remaining kits. If you are planning on "free building", I suggest that you lay out the pieces you intend to use, to get an idea on size as well as the availability of the parts you need.
The reason why I went with the regular build in the review of the Rohan house was, to get an understanding for the kit. The get to know the function and the way how the pieces interact with eachother and what might be a too daring endevour.
Frostgrave: A Sword and Sorcery Adventure – Part 3
My little Sword and Sorcery project is going into the next round with a bit more routine from today on. In the coming weeks updates will always happen on a Frosty Friday (if there are any).
In this article I would like to introduce the puppy of the bunch. In terms of game mechanics, the combat dog is an excellent gap-filler when you start with a warband, where you want to spend your entire budget at the beginning of your campaign, as he only costs a measly 10 gold.
Collecting a few ideas on Rohan houses
A bird never flew on one wing, and that's the reason why a single house is not enough for a proper settlement - even a small one. As stated in one of the weekend updates, I added a few further house kits to the stock, to be able to tinker a bit.
Lord of the Rings, Cruel Seas and Light Upgrade
The Rohan reviews for next week are ready, I had the time to tinker on these kit and prepare some scale pictures. Very interesting kits, beyond the fantasy setting. But more on that later.
Journey of the Maulers: And suddenly…20 years later
WOW, I can't believe it! After twenty years and a total of four attempts, I have finally finished painting up the team. On the one hand there is a certain feeling of satisfaction to have finally completed a project, on the other hand it still seems totally surreal to me that this step on the Maulers' journey is done after such a long time. Especially when you look at the old and the new version side by side, it shows that the decision to do a repaint was worth it.
Mork’s Maulers
Journey of the Maulers – A veteran for the team
Ever since I built the team, it was clear to me that one player should have the role of a leader. A personality that keeps the team on the right track and motivates it, just like real teams have in the form of a team captain.
Krupp Protze in the Spanish Civil War
Around early summer last year, I added another light vehicle (a T-26) to my Spanish Civil War (SCW) army. And I am always looking for further, small and/or light (armoured) vehicles to add to this project.
I knew about the heavy field car Krupp Protze being used by the Wehrmacht, mostly as Sd.Kfz. 70 or 69. As it was service since 1934 until the end of world war 2, it would fit into the time frame of the SCW. But when I found this picture in the spanish Bolt Action group on facebook, in service of the nationalist army during the spanish civil war (as Sd.Kfz. 69 towing a PaK 36), I thought it might be a good addition to that project.
And indeed, it would be a good fit for the Bolt Action project. I play the Nationalist as an early war army and the Krupp Protze is simply a heavy field car with a transport capacity of up to 6 and / or a tow for smaller guns. As it would be either a nice transport for a small veteran unit, or to tow a PaK 36 as it is shown in the picture. The civil war was even the first theatre of war, where the gun saw action. So "fluff-wise" we're absolutely safe here.



























