StarCraft TMG – Two Player Starter Set Founders Edition
We got our hands on Archon Studio's StarCraft: Tabletop Miniatures Game, specifically the Two Player Starter Set and the Protoss Starter Set, both in their Founders Edition. This is going to be a two-part unboxing, so before we get into sprues and box contents, let's set the stage: what the Gamefound campaign actually was, what StarCraft brings to the table as an IP, how the three factions differ, and what separates the Founders Edition from the sets that'll eventually sit on store shelves.
The Two Player Starter Set pits Terran against Zerg, while the standalone Protoss Starter Set lets us bring the third faction into the mix, which is exactly why we picked up both for these unboxing reviews (thanks to Celebration Parallax for providing them). Buying both bundled together via Gamefound came out to roughly 255 EUR, cheaper than picking them up separately at 175 EUR for the Two Player Set and 95 EUR for the Protoss Set. The RRP now after release is 199 EUR and 109 EUR for these boxes respectively. We'll cover the contents of both sets, this one below, and the Protoss set in the second part of this unboxing.
The Gamefound Campaign
Unlike some other product ranges, StarCraft: TMG didn't launch through a traditional crowdfunding campaign with stretch goals and years of waiting. Archon Studio, the Polish plastic specialists behind Dungeons & Lasers and the manufacturing partner behind Squidmar's Strakh dragon model, had already partnered with Blizzard Entertainment in March 2025 and were manufacturing the game straight for retail. What ran on Gamefound was a time-limited, direct-to-consumer preorder phase: from launch through mid-April 2026, fans could lock in the Two Player Starter Set and the Protoss Starter Set at a steep discount before the game moved into normal hobby retail and distributor channels. Archon has been upfront that this Founders phase was a one-time thing meant to build an early community around the game, not a recurring model, once that preorder window closed, these specific bundles were gone for good. Nevertheless, that promise was a bit oversold, as the regular range covers boxed sets with similar savings and without the waiting time of the Gamefound campaign.
What Is StarCraft, Anyway?
For anyone who spent the late 90s and 2000s more focused on painting than PC gaming: StarCraft is Blizzard's genre-defining real-time strategy series, built around three wildly asymmetric factions that somehow still stay balanced against each other, a big part of why the game became (and still is) an esports institution. Archon Studio's tabletop adaptation translates that into 32mm-scale skirmish combat, roughly 1,000 to 2,000 point games played in 60 to 120 minutes, aiming to capture StarCraft's tactical identity without needing the reflexes of a professional RTS player.
StarCraft TMG – Protoss Starter Set Founders Edition
As there are three factions in StarCraft, and the third one, the Protoss, was still missing from our first unboxing. Similar to how the story of StarCraft itself kicked off as a conflict between Terrans and Zerg, the Protoss aren't part of the Two Player Starter Set. Instead, they get their own standalone box - The Protoss Starter Set Founders Edition.
This isn't a stand-alone game in the sense of including everything you need from scratch, it's more of an addition to the Two Player Starter Set. It covers the Protoss force (miniatures, cards, and cardboard) and the dice to play with, but no terrain or playmat, those still come from the Two Player box.
The Protoss Starter Set Founders Edition was ~95 EUR within the Gamefound campaign, and the RRP now after release is 109 EUR, the same as the regular Protoss Starter Set. We covered the Terrans and Zerg in the first unboxing, and we'll cover the Protoss in this one.
Arrtx – Acrylic Marker Pens
We got sent a set of Arrtx 90A Colors Acrylic Marker Pens to try out. Paint markers aren't something we usually cover, our hobby time goes almost entirely into working with hobby tools, brushes and pots, but as pens are a new(-ish) thing in the hobby the offer made us curious enough to give them a proper look.
What Is It About?
Marker pens aren't new to art and craft supplies, but they've only recently started showing up as a serious option for hobbyists, mostly as companion tools alongside traditional pots and brushes rather than a replacement for them. Arrtx, a brand with a fairly broad catalogue of pens and markers, is one of the companies pushing into that space with acrylic-based paint pens aimed at surfaces like plastic, resin, and metal rather than just paper.
The Arrtx 90A set is exactly what it says on the tin: 90 acrylic marker pens, each with a 3.8mm soft brush tip, covering a genuinely wide color range. At an MSRP of 105 EUR for the full set, often offered with a discount, that works out to roughly 1 EUR per pen, putting it well below premium brands like Edding or Copic, and below Army Painter's Speedpaints too, though budget options like Ohuhu and various no-name brands still undercut it.
FIRE! Modern Combat – Core Rulebook
We got pointed toward FIRE!, a modern combat ruleset from Spain, by the folks at Team Würfelkrieg. This isn't our first rodeo with modern combat skirmish systems as we've previously spent time with Force on Force, Black Ops, Spectre Operations, and Asymmetric Warfare, and now we want to share our impressions on FIRE! with you.
The game is available in different variants. You can pick up the hardcover rule book itself for 27,95 EUR (available in four different languages: English, Spanish, German and French), or as a FIRE! boxed set for 129,95 EUR, that comes with two small squads (US Rangers and Insurgents) as well as cardboard scenery and dice. SEN Games offers FIRE! markers that are available separately.
What Is It About?
FIRE! Modern Combat is a squad-level skirmish miniatures wargame from SEN Games, a small independent publisher based in Barcelona. The game grew out of designer Ricardo Ponz's own gaming group, who spent years being mildly dissatisfied with existing modern combat rulesets and eventually decided to write his own. That house-rule seed grew for roughly a decade before becoming a standalone product, funded via Kickstarter in early 2025 (343 backers, ending at 39.600 EUR against a 9.500 EUR goal).
Mechanically, FIRE! could handle skirmishes anywhere from the Korean War to today, but the core rulebook's focus (army lists, scenarios, equipment) is squarely on the 1990s to present. But as profiles and weapon lists are kept on a generic level, you could easily adapt it to various settings with a bit of research. This is one of the reasons why SEN Games does not only cover the rules, but books on various conflicts as well.
FIRE! is built for two players, is scenario-driven, and is typically played at 500 to 600 points, which translates to roughly 8 to 15 models per side. Games run around an hour on a 4x4ft (120x120cm) table, a very manageable footprint for a squad-based skirmish game.
August 2026 review
Let's head into the last third of 2026!
Star Wars
With the summer school holidays behind us, we were able to set up the next dates for our board game meetup and we continued our Imperial Assault campaign. Our latest scenario was the mission Incoming; unfortunately for us, we lost near the end as all of our rebels got injured by the bombardment. A close scenario with high tension until the end.
But Imperial Assault wasn't the only Star Wars content this month. We covered the Mandalorian Army Box in the Special Edition with an unboxing, as well as the Mandalorian Warriors and Mandalorian Leaders with reviews of their own.
Star Wars Legion – Mandalorian Special Edition Army Box
We have already covered two of the Starter Sets for Star Wars Legion on here, with the Rebel Alliance and Galactic Empire. And now it is time for another faction, the Mandalorians.
These were released in summer and will return as a re-print towards winter. The Mandalorian Army box comes as a limited Special Edition, including additional leaders. Regarding the coverage, we will do an initial unboxing of the box itself, just like we did with the others, and then add further in-depth reviews of the individual kits, which are linked further down inside this article.
Just like the other Starter Sets, the SWQ150 Mandalorian Special Edition Army Box provides you with a 600-point Recon Level Army and covers 36 miniatures (the Galactic Empire box has 37), though the RRP is 139.99 USD instead of the 99.99 USD RRP of the other two Starter Sets. The printed content of each Star Wars Legion Starter Set is multilingual, covering English, German, French and Spanish.
These new starter sets contain new hard-plastic miniatures, as well as everything else you need to start playing Star Wars Legion: tokens, cards, dice and rulers. The only thing not included is the rulebook, which is available as a free digital download.
Star Wars Legion – Mandalorian Warriors
The core of the new Mandalorian Army box is the SWQ81 Mandalorian Warriors boxed set, which can be used to build multiple types of units: Initiates, Warriors, as well as Clan Kryze Veterans.
There are further infantry units for the Mandalorians, but these are specialised towards specific clans, like the Clan Wren Veterans or Super Commandos of either Maul's Shadow Collective or Clan Saxon.
This boxed set, with an RRP of 62.99 USD, covers 11 miniatures of Mandalorian Warriors with various options, which we will cover further below in this review.
In case the only 'Mandalorian' you know is Boba Fett, let me give you a brief introduction:
The Mandalorians are a warrior culture from the planet Mandalore, historically feared across the galaxy for their beskar armour, clan-based society, and creed built around honour, combat and family (the idea that 'this is the Way'). Their history is marked by devastating wars, including conflicts with the Jedi and the Galactic Republic, and a near-total collapse of their culture during the era of the Empire, known as the Night of a Thousand Tears, which fractured them into scattered, hidden groups. They are not one unified people but rather a patchwork of clans and coverts with differing beliefs, ranging from strict traditionalists to more secular Mandalorians who do not follow the religious 'Way'.
If you want to dig into the lore, the best entry points are:
- The Mandalorian (TV series) – the most accessible modern introduction, following a lone Mandalorian bounty hunter, Din Djarin.
- The Clone Wars and Rebels (animated series) – cover Mandalore's civil wars, Death Watch, and Duchess Satine's pacifist government, plus deeper Bo-Katan Kryze material.
- Legends-era material (if you are open to older, non-canon lore) like the Karen Traviss novels, which go deep into Mandalorian culture and language (Mando'a).
Star Wars Legion – Mandalorian Leaders
While you already get an option for two commanders with the Mandalorian Army Box for Star Wars Legion, there are additional characters to choose from. One set gives you a generic but customisable duo of Mandalorian Leader & Hunter, and the other SWQ82 Mandalorian Leaders sets you up with four different heroes known from the TV shows.
The latter is the one we're covering today, with Bo-Katan Kryze, Paz Vizsla, Axe Woves and the Armorer inside.
Atomic Mass Games describes the set with an RRP of 52.99 USD as follows:
Those who rise to leadership among the Mandalorian clans are fierce warriors who have proven their combat prowess in conflicts across the galaxy. When they fight alongside the warriors of their clan, they showcase the true power of the Mandalore. This expansion contains 4 finely detailed miniatures, enough for 2 Commanders and 2 Operatives, as well as cards to support gameplay.
With the exception of Bo-Katan Kryze, who was already introduced in The Clone Wars, all other characters are part of The Mandalorian series. Therefore these two series are the best entry point to catch up on general Mandalorian lore.
Dino’s Miscellaneous 2026 – Part 1
As you’ve probably noticed, I haven’t been posting as many articles on the Bunker lately. Unfortunately, I’ve had—and still have—too much going on in my personal life to post articles more frequently and live up to my quality standards. So I’ve decided to offer a more unfiltered look at my hobby activities by posting more spontaneous updates from time to time. As soon as something happens in a specific area of a project, I’ll write a corresponding article that fits better with the actual topic.
So… a few days ago, I had a strangely productive evening where I prepared a few miniatures and painted the skin on two of them. This soldier is for Drudenfuss… Oathmark… Dragon Rampant… uh… SEVERAL systems where I can use a "medieval" guy. I enjoyed assembling it so much that I wanted to get right to it. I cut off the sword scabbard that ran under the gambeson and peeked out through a hole, and glued a leftover sword scabbard from a Victrix Gaul over it. That should look right. I’m just not sure yet how to proceed with this one, because in my mind’s eye I see so many brown surfaces, but no colors yet.
Yeah... what color should we paint it when the time comes? Any ideas?
At the same time, I painted the Rhapsode's skin—this is in preparation for the Rhein Main Multiversum, where we'll get a first look at the Thebans' army list for Mortal Gods. Tonight I'll tackle the belt and the tunic. But I'm not sure about this either... I could paint the cloak red so it would fit in with the army’s overall look. After all, a cavalryman I painted earlier also has a red cloak. But somehow the white tunic doesn’t feel quite right and is only painted that way to match the army’s theme. Hmm… maybe a dark brown for the cloak? Or green with a few beige stripes? Decisions, decisions…
Prelude to Rhein Main Multiversum 2026
On September 12th and 13th, 2026, the Tabletop Club Rhein-Main once again invites you to the Rhein Main Multiversum at the Kultur- und Sporthalle Heldenbergen (Friedberger Str. 92, 61130 Nidderau). It's open Saturday from 10am to 8pm and Sunday from 10am to 3pm, and just like in previous years there will be plenty of dealers on site alongside the game demos.
I've attended quite a few editions over the years, from the 6th edition back in 2018 at the old Willi-Salzmann-Halle up to the 11th edition of the Rhein Main Multiversum last year at the by-now well-established new venue. The fact that the event in 2022 was held without any dealers at all, as an open gaming weekend only, shows just how much it has bounced back since then. Anyone wanting to catch up can find the previous coverage of the Rhein Main Multiversum here in the archive.







































