Stargrave – sci-fi wargames in the ravaged galaxy
From the gifted mind of Joseph A. McCullough comes another skirmish ruleset at Osprey Games - Stargrave. The sci-fi variant of the very successful Frostgrave was launched mid-2021 and gathered more than 115.000 GBP with its initial campaign.
The very broad pledges of the crowdfunding campaign supplied the new game right away with a hardcover rulebook of 176 pages (25 GBP RRP) with a lovely layout and a whooping three different plastic kits (which we will cover in the coming days) supported by a variety of metal miniatures (we'll cover parts of these as well) to build your own crew of space-faring adventurers.
March 2022 review
And then that was Q1 of 2022. March has been incredibly busy, and I don't mean that in a non-wargaming way.
Yesterday was april fools and I took the time to prepare a bit, with our CHAOSBUNKER PREMIUM LOUNGE. I'm glad you enjoyed it and as I got quite some message for the T-Shirts, let me check, if we can put those into reality and maybe use the turnover to do something good, like we did with the charity for cancer in April 2021. I'll keep you posted on this.
Necromunda – Guild Hall
This one has been travelling my mind for a while. The idea of a octagon terrain piece, using the Sector range, already came along, when I build the Basilicanum from the Sector Imperialis range, as well as the Battle Sanctum from the Adepta Sororitas.
So, when I saw these pieces on the tables of one of the White Dwarf battle reports (this one mostly stayed in my head due to the railway waggons) and the magnificent table build by Shinnentai (only found him on Facebook and Twitter), I felt I needed this in my underhive terrain section as well.
Necromunda – Ferratonic Silos Part 2
Thanks for the feedback on the first build of the ferratonic silos. I continued working on the mocked-up version. Gluing down some further parts and finishing the walkway among other things.
To close up the half-domes, I needed to cut the inlay. That would actually be a hard thing to do just with a hobby knife, so I'm glad my tools cover a broader variety. The dremel would be too wide, but I have a hobby-saw. I use the one from Army Painter, which seems to be out of production, it was around 10-12 EUR. Warlord Games and GaleForce9 cover a similar product. It is proper way to split the topper into parts without removing too much material doing so.
Necromunda – Ferratonic Silos
As spoken about in the Plasma Reactor article, I have further use for the incinerator pieces. I've seen this one in a White Dwarf and thought it might add to a Necromunda table as well.
And I've seen that conversion, using the Incinerator with the dome on top, split half as a larger footprint terrain piece multiple times, but this was one of the best conversion among them, by Christopher "Bradgamma" Burwood (and he's on Twitter as well).
Necromunda – Plasma Reactors
What's next after the Blood Bowl Chaos Team? Well, I intend to paint a 90s Necromunda gang and got into the vibe by building a "retrofitted" terrain piece of the repurposed pump from Killteam Octarius. And as mentioned in that article, I need absolutely more than just the bulkheads from the classic range. I gathered some inspiriation of the years and with the announced price rise of the Games Workshop range (along with different terrain kits going OOP without prior notice), I stocked up on some of the kits.
Necromunda – Water supply
After writing about the Ash Wastes coming to Necromunda, I felt the urge to build some terrain. I stocked up on some kits lately, and bought these two sprues from eBay.
But why the need for more terrain in Necromunda? I already have a truck load of bulk heads to recreate the classic kits along with some of the older 40k terrain kits. But to me, I always wondered, if Necromunda is about gang war, trying to sabotage the operations of the other houses, damage the production capacities and keep the rival house from fulfilling their commitments towards the guilds or higher houses. So why aren't didn't we see actuall production facilities? Mine shafts, melting pots, production lines or other industrial terrain, and not just shells of multi-level towers with walkways.
Necromunda – The Ash Wastes are calling
I managed to close the gaps in my Necromunda collection mostly in 2021, with only two poses of Goliath and a upper body of a GorkaMorka Mutie left. This is something that I have time with, but with new Ash Wastes supplement for Necromunda announced at the Las Vegas Open it gets more interesting again.
This is an appealling pick up, and I'm really eager to see, what this addition brings to the game. Yet, Ash Wastes is nothing new to Necromunda and was part of the Fanatic Games releases about 15 to 20 years ago covered, in a probably much smaller scale. But it is very interesting, and I am thinking on how to implement this part into my own campaign.
Kick Off 2022
So, let us kick off into 2022! We did a sum up of the last year earlier this week, now let's focus on the new year and opportunities.
If this is the first time on this blog. Welcome! My name is Dennis (aka SiamTiger on some boards), I'm a wargamer for more than 25 years and ran blogs and portals on that topic for about half that time. I enjoy writing about wargaming, especially reviews of which you can find about 300 on here, and am supported by Daniel / Dino on topics like Mortal Gods, Gaslands and Blood Bowl. As we're wargaming dads and most of our wargaming friends are, time is a precious commodity, that should be well spent. That means for us, having a fun time around our hobby; narrative scenarios, painted miniatures, foods, drinks and not having to argue about a dice throw or manoeuvring motion.
With that in mind, you'll find articles on mid to late 90's Games Workshop on here, Bolt Action, and some other game systems not from Nottingham, coverage on conventions, shows and day trips.
























