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5Apr/220

Spanish Crusaders vs Moors

In February a new Baron's War supplement or rather stand-alone was announced, named Outremer covering the Crusades. And with the range being sculpted by the talented Paul Hicks, I did take interest in that and went on with my decision covering some parts of my collection.

A while ago, I set up a Crusader force based around the Perry Miniatures former Norman range (now sold as crusaders), to build up an army around the Spanish and their fight to reconquer the Iberian peninsular. While I was thinking of which projects I would cease, these were of an unsure status. I didn't have the enemy force for them, and with them being initially thought to be used for Saga, I would like to open up the stock for Rampant and other mid-sized battle systems as well. In the end, as I want and need to reduce my stock, the Ancient warbands of Romans, Iberians and Germans would have to go.

The initial build was aimed at around 6 points of Saga, with a bit of side board. They are mostly build, and even partially base coloured. I added a bit more cavalry to cover a few templars of a Knight Order and build some characters.

SAGA Crescent & Cross - Spaniards Perry Miniatures - Spanish Crusaders SAGA - Spanish Crusaders Crossbows

2Apr/220

March 2022 review

And then that was Q1 of 2022. March has been incredibly busy, and I don't mean that in a non-wargaming way.

Yesterday was april fools and I took the time to prepare a bit, with our CHAOSBUNKER PREMIUM LOUNGE. I'm glad you enjoyed it and as I got quite some message for the T-Shirts, let me check, if we can put those into reality and maybe use the turnover to do something good, like we did with the charity for cancer in April 2021. I'll keep you posted on this.

Chaosbunker Tour Shirt 2020 Chaosbunker Tour Shirt 2021

1Apr/220

Chaosbunker – Premium Lounge

APRILFOOLS

We thought about this long and hard, and after doing this for more than a decade - now is finally the time to cash in on your hard earned money, so we're doing a VIP premium patreon thingy. Welcome to CHAOSBUNKER PREMIUM LOUNGE!

Chaosbunker Premium Lounge

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28Mar/220

Necromunda – Guild Hall

This one has been travelling my mind for a while. The idea of a octagon terrain piece, using the Sector range, already came along, when I build the Basilicanum from the Sector Imperialis range, as well as the Battle Sanctum from the Adepta Sororitas.

Warhammer 40.000 - Adepta Sororitas Battle Sanctum Warhammer 40.000 Sector Imperialis Basilicanum

So, when I saw these pieces on the tables of one of the White Dwarf battle reports (this one mostly stayed in my head due to the railway waggons) and the magnificent table build by Shinnentai (only found him on Facebook and Twitter), I felt I needed this in my underhive terrain section as well.

24Mar/220

Necromunda – Ferratonic Silos Part 2

Thanks for the feedback on the first build of the ferratonic silos. I continued working on the mocked-up version. Gluing down some further parts and finishing the walkway among other things.

Necromunda - Ferratonic Silos

To close up the half-domes, I needed to cut the inlay. That would actually be a hard thing to do just with a hobby knife, so I'm glad my tools cover a broader variety. The dremel would be too wide, but I have a hobby-saw. I use the one from Army Painter, which seems to be out of production, it was around 10-12 EUR. Warlord Games and GaleForce9 cover a similar product. It is proper way to split the topper into parts without removing too much material doing so.

18Mar/220

Necromunda – Ferratonic Silos

As spoken about in the Plasma Reactor article, I have further use for the incinerator pieces. I've seen this one in a White Dwarf and thought it might add to a Necromunda table as well.

White Dwarf - Battle Report White Dwarf - Battle Report

And I've seen that conversion, using the Incinerator with the dome on top, split half as a larger footprint terrain piece multiple times, but this was one of the best conversion among them, by Christopher "Bradgamma" Burwood (and he's on Twitter as well).

15Mar/220

Necromunda – Plasma Reactors

What's next after the Blood Bowl Chaos Team? Well, I intend to paint a 90s Necromunda gang and got into the vibe by building a "retrofitted" terrain piece of the repurposed pump from Killteam Octarius. And as mentioned in that article, I need absolutely more than just the bulkheads from the classic range. I gathered some inspiriation of the years and with the announced price rise of the Games Workshop range (along with different terrain kits going OOP without prior notice), I stocked up on some of the kits.

Stack of Sprues

7Mar/220

Blood Bowl – Mordheim Marauders Part 3

Near completion! I'm very happy to announce this. I made significant progress on the Mordheim Marauders, after the last update mid-February. A second wash on the long fur on the beast men. And let that thoroughly dry.

Blood Bowl - Mordheim Marauders

After that, I added the second highlights to the miniatures, very close to what I did with my Chaos warband.

Blood Bowl - Mordheim Marauders Blood Bowl - Mordheim Marauders

28Feb/220

February 2022 review

Welcome to March and let's take a look back on February. We're going to keep it strictly wargames related.

I continuted my work on my Chaos Blood Bowl team, the Mordheim Marauders. I'm currently preparing part 3 and in the middle of step 3 (partially done the highlights from that phase and a clean up of the bases). Guess another week or so, and I should have them finished. Already eyeing on the project after that.

Blood Bowl - Mordheim Marauders

27Feb/220

Necromunda – Water supply

After writing about the Ash Wastes coming to Necromunda, I felt the urge to build some terrain. I stocked up on some kits lately, and bought these two sprues from eBay.

Necromunda Terrain

But why the need for more terrain in Necromunda? I already have a truck load of bulk heads to recreate the classic kits along with some of the older 40k terrain kits. But to me, I always wondered, if Necromunda is about gang war, trying to sabotage the operations of the other houses, damage the production capacities and keep the rival house from fulfilling their commitments towards the guilds or higher houses. So why aren't didn't we see actuall production facilities? Mine shafts, melting pots, production lines or other industrial terrain, and not just shells of multi-level towers with walkways.